However the maps not quite finished so I'l save that post for another day! the assignment for the module was to submit a grey scale model of what we have created so far. Now as always I've been having problems with my arch enemy displacement maps, i know its ridiculous and i shouldn't be having these problems but the majority of what i manage to go wrong, and all of what does go right looks awful. (more experimenting to be done there i think) so i posted the base mesh with clothing, which in all fairness is what was required but i want to try and get as far ahead as possible. but to date, this is what I've come up with. Soon as i get a bit more done I'll have an update!


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