Monday, 31 October 2011

Hard Surface Modeling #002

Thought I would post up where I am with this one, finally got the uv's sorted out after I decided to construct the whole scene before I created the uv's :|

I know it all looks like a big jumble of madness at the moment but as soon as I re-arrange the scene and slap a few textures on I'm sure it will all be looking lush from there on-wards more. until then!

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