Nuke.. what a beast, ultimately the more specific images editor.. kind of outdoing photoshop in this particular area, its for comping your render passes all together that you create in Maya for video, and stills. the other day we learnt how to do lighting in Maya, old school. making up the basic key, fill and ambient lights then rendering them out singly. after adding them into nuke and having a basic introduction to the interface we went on to experiment with exposures, layers, lens filters etc.. all the stuff you can do in photoshop and more + it applies to video too. now knowing how to go about creating render passes i can comfortably go on a create the other finishing passes like final gather and amb_occlusions to get the best possible finish =]
Monday, 7 February 2011
Nuke it
Nuke.. what a beast, ultimately the more specific images editor.. kind of outdoing photoshop in this particular area, its for comping your render passes all together that you create in Maya for video, and stills. the other day we learnt how to do lighting in Maya, old school. making up the basic key, fill and ambient lights then rendering them out singly. after adding them into nuke and having a basic introduction to the interface we went on to experiment with exposures, layers, lens filters etc.. all the stuff you can do in photoshop and more + it applies to video too. now knowing how to go about creating render passes i can comfortably go on a create the other finishing passes like final gather and amb_occlusions to get the best possible finish =]
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